root/projects/Accuracy 2
Accuracy 2 is a modeling language with a syntax closely related to C++. It ships with sample programs (models) for you to work with, include in your own models, or manipulate directly. My intention is to preserve certain algorithms in a way which allows the end user to understand them and port them over to their own project's platform quickly. For example, if you want to make a good labyrinth generator, you can base it on the labyrinth program (model) which is already included. Also notable is a model which takes a list of planes as input and outputs a regular brush, like seen in Quake-style graphic engines. Models can have customized data included, to be used by third-party applications. In every release, there is also "Animator" included, a tool for displaying animations created in Accuracy 2 with its animation protocol. The bundled Animator is a sample for how custom model data can be used, it's a stand-alone program which can be given orders by means of custom model data.

How much does it cost?
As long as you're not using it for commercial purposes (while at work, or using it for making money, etc.), you can use the system at no charge, with all features and no limitations. If you have a commercial interest in this, you should contact me about it.

What OS do I need to run this?
You need Windows XP Service Pack 2 or Windows Vista (should work on both x86 and x64), and the "Microsoft Visual C++ 2008 Redistributable Package (x86)" (link in readme) to run this program.

Where can I find updates?
I release new versions here and quote listed changes from the readme. If you want to support this project and mirror Accuracy 2 and/or advertise for it a bit, you're welcome! A script submission is also welcome. :)

Some features
v. 2008-12-24.4

v. 2008-12-19
v. 2008-12-01
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Design by Shrinker.